A first look at ray tracing on the $299 Xbox Series S

A first look at ray tracing on the $299 Xbox Series S

Ubisoft offered a first look at ray tracing on next-gen Xbox consoles a few weeks in the past, and we’ve now had the probability to play the optimized model of Watch Dogs: Legion on each the Xbox Series X and Series S. The most seen change over an everyday Xbox One or PS4 model of the recreation is the introduction of ray tracing for the Series X and S.

On each consoles, there are many reflective home windows, puddles, and vibrant neon indicators inside the London-based world of Watch Dogs: Legion. These are all superb for ray tracing. These ray-traced reflections extra precisely exhibit the typically moist and darkish elements of London, and it typically seems like there are quite a few puddles on the ground in Watch Dogs: Legion simply able to mirror close by mild sources.

One of the finest locations to exhibit this in the recreation is Piccadilly Circus, a vacationer hotspot in the coronary heart of London’s West End theater district. There are giant screens, reflective puddles, neon indicators, and plenty of home windows close by to actually exhibit ray tracing at nighttime.

The $299 Xbox Series S handles most of those properly, albeit operating at 30fps in 1080p. In truth, I’m shocked at this early instance of ray tracing on this smaller next-gen Xbox. Because the Xbox Series S is ready to output at 4K, I’ve been taking part in Watch Dogs on a 4K OLED TV.

While the recreation doesn’t render in 4K on the Series S, the console upscales the picture high quality from its 1080p goal to 4K. The result’s a bit of tough round the edges at instances, however an OLED TV definitely helped masks the truth the picture is being upscaled from 1080p for me.

The $499 Xbox Series X targets a 4K decision at 30fps, and the picture high quality is usually near the extremely settings discovered on the PC model of the recreation. I’ve additionally been testing Watch Dogs: Legion on a PC outfitted with a Core i9-10900K and Nvidia’s newest RTX 3090 graphics card. The PC model is clearly superior because of the next body fee, improved ray-tracing results, and simply extra element, however the Xbox Series X can also be surprisingly shut.

Ray tracing seems like one among the greater guarantees of this subsequent era of consoles, however we weren’t capable of take a look at it absolutely on the Xbox Series X and S throughout the overview interval. The PS5 can also be utilizing ray tracing in quite a lot of video games, together with Spider-Man Miles Morales, which features a ray tracing mode at 30fps or a efficiency mode at 60fps. We haven’t been capable of take a look at Watch Dogs: Legion on the PS5 simply but.

We may want to attend to see a AAA next-gen recreation operating at 60fps with plenty of ray-tracing results enabled, however these early examples throughout Xbox Series S, Xbox Series X, and PS5 are encouraging. We’re sure to see much more spectacular examples in the months and years forward.

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